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ABOUT

JASON SUAREZ
Burbank, CA 91505 323-401-3954


View Jason Suarez's profile on LinkedIn

OBJECTIVE
My goal is to obtain a position within an environment that will allow me to utilize my experience, knowledge and skills to be a key member of a team.

SUMMARY OF QUALIFICATIONS
Senior VFX Artist with 20 years of industry experience and an Associate Degree in Graphic Design / Multimedia Certification.
• Experienced in multiple 3D/simulation software
• Ability to provide fluid, pyro, smoke, destruction and crowd simulations
• Solid understanding of particles, dynamics, atmospherics and composition
• Skilled in all 3D disciplines, model, texture, rig, animate, light and render/export
• Proven ability to create realistic visual effects
• Expertise in team adaptation and communication
• Credited: 22 Shipped Game Titles - 23 Released Movies - 11 Episodic TV Series

WORK EXPERIENCE
Encore Hollywood, Burbank,Ca. September 2016 to Present
VFX Artist (broadcast-episodic)
• Provide 3D dynamic simulations (Crowd,Pyro, Destruction, Fluids and Particles)
• Create VFX for Multiple Episodic shows during simultaneous seasons

Activision/Blizzard -Treyarch Studios, Santa Monica,Ca. February 2015 to September 2016
Senior VFX Artist (game)
• Provided 3D dynamic elements to render for 2D textures/flipbooks
• Provided VFX for Campaign Levels, Zombie DLC Levels, In-game cinematics
• Utilized proprietary software to provide effects for game

The Asylum, Burbank,Ca. July 2012 to February 2015
VFX Artist (film)
• Provided 3D dynamic elements to render for 2D composition
• 3D tasks (model, texture, animate, render)
• Composed filmed plates with rendered elements
• Key member for dynamic simulations (pyro/liquid/demolition)

Sideshow Studios, Santa Monica,Ca. April 2012 to November 2012
3D Generalist (broadcast-promotional)
• 3D tasks (model,texture,animate,render)
• Developed content for promotional media

Collision Studios, Santa Monica,Ca. September 2010 to October 2011
Lead Artist (game)
• Managed a small team of in house artist
• Instructed Interns on production tasks
• Coordinated outsource tasks with overseas contractors
• 3D tasks (model, texture, animate)
• Implemented art assets (environment, characters, animations and particle effects) into game engine
• Monitored/resolved bug fixes with Engineers and Designers
• Key member in Art department operations and development

Inhance Digital, Los Angeles,Ca. June 2010
3D Generalist (web)
• 3D tasks (model, texture, animate, render)
• Created content for interactive media in XNA engine utilizing image bar codes for augmented reality

Pi Studios, Houston,Tx. January 2007 to March 2010
Lead Artist/Lead Animator (game)
• Managed Art department
• Coordinated outsource tasks with overseas contractors
• Instructed Interns on production tasks
• 3D tasks (model, texture, animate)
• Implemented art assets (environment, characters, animations and particle effects) into game engines
• Monitored/resolved bug fixes with Engineers and Designers
• Key member in Art department operations and development

Archimage, Houston,Tx. March 2005 to December 2006
Senior Artist / Animator (game)
• 3D tasks (model, texture, animate, render)
• Developed content for N.I.H. (National Institute of Health)
• Key member in game development and strategies

Black Ops Entertainment, Santa Monica,Ca. October 2002 to June 2003
Environment Artist (game)
• 3D tasks (model, texture)
• Developed a 3D environment

Prolific Publishing Inc., Burbank,Ca. March 1999 to August 2002
3D Generalist /Lead Artist (game)
• 3D tasks (model, texture, animate, render)
• Created environments, weapons, vehicles, characters
• Animated characters and vehicles
• Monitored/resolved bug fixes with Engineers and Designers

EDUCATION
A.A. Graphic Design - Platt College Los Angeles,Ca. December 1998
Multimedia certification

COMPUTER SKILLS
3D Software: Houdini, 3D Studio Max, FumeFX, Rayfire, Maya, Golaem, RealFlow, MotionBuilder, Lightwave, Z Brush
2D Software: Nuke, Photoshop, After Effects, Illustrator, Premiere, Fusion, Sony Vegas
Render/Tracking Software: Krakatoa, V-Ray, Mental Ray, Maxwell, Mocha, Syntheyes

MILITARY EXPERIENCE
United States Armed Forces, Army, MOS: 19Kilo November 1994 to Apr 1997
• Gunner on a M1A1 Abrams 120mm Tank
• Awarded Army Commendation Medal for actions in Kuwait '96
• Honorable Discharged

ACTIVITIES AND INTERESTS
Triathlons, Skateboarding, Coaching Sports, Carpentry,Auto Mechanics, FPS and Sports games

SUMMARY OF CREDITS

Broadcast - VFX Artist
CW:The Flash / Seasons 3-5 Netflix:Narcos / Mexico
CW:Supergirl / Seasons 2-4 CBS:Seal Team / Season 1
CW:DC's Legends of Tomorrow / Seasons 2-3 CBS:God Friended Me / Season 1
CW:Black Lightning / Season 2 CW:All American / Season 1
CW:Arrow / Season 6 DC: Titans / Season 1
DC: Doom Patrol / Season 1

Video Games Developed – Senior VFX Artist, Lead 3D Artist, Lead Animator
Call of Duty:Black ops 3-DLC4 Salvation / Platform: PS4/XBOX1/PC
Call of Duty:Black ops 3-DLC3 Descent / Platform: PS4/XBOX1/PC
Call of Duty:Black ops 3-DLC2 Eclipse / Platform: PS4/XBOX1/PC
Call of Duty:Black ops 3-DLC1 Awakening / Platform: PS4/XBOX1/PC
Call of Duty:Black ops 3 / Platform: PS4/XBOX1/PC
JAWS: Ultimate Predator / Platform: Wii
The Beatles Rock Band / Platform Wii
Rock Band Track Pack Vol. 4: Classic Rock / Platform: PS2, PS3, 360 and Wii
Rock Band Track Pack Vol. 2 / Platform: PS2, PS3, 360 and Wii
Rock Band Track Pack Vol. 1 / Platform: PS2 and Wii
AC/DC Live: Rock Band Track Pack / Platform: PS2, PS3, 360 and Wii
Rock Band 2 / Platform: PS2 and Wii
Mercenaries 2: World in Flames / Platform: PS2
Rock Band / Platform: PS2 and Wii
Bomberman Live – Battlefest / Platform: Xbox360
Escape from Diab Game Development for N.I.H (National Institute of Health) Research / Platform: PC
Nanoswarm Game Development for N.I.H (National Institute of Health) Research / Platform: PC
Terminator 3: Rise of the Machines / Platform: PS2, XBOX
MatchBox Rescue Rigs / Platform: PC
MatchBox Caterpillar Construction Zone 2 / Platform: PC
MatchBox Caterpillar Construction Zone / Platform: PC
Mattel Hot Wheels CRASH / Platform: PC

Movies Released - VFX Artist
Sharknado Sharknado 2
Rise of the Zombies Age of Dinosaurs
Battledogs Mega Shark vs. Mecha Shark
Clash of the Empires 500 Mph Storm
Hansel and Gretel 40 Days and Nights
Airplane vs. Volcano Apocalypse Pompeii
Age of Ice Bermuda Tentacles
Age of Tomorrow Alone for Christmas
Blood Lake Santa Claws
Sleeping Beauty Asteroid vs. Earth
Flight World War 2 MegaShark Vs. Kolossus
Golden Winter